Tried my new dungeon walls on old D&D maps today for our IHMN, "Bad jack" was the scenario and he was the huge moving statue in the temple, he would move random till he saw or was shot at. The slaves tied up were collateral damage and could loose you the game is 6 were hit,
a temple of death guarded by a terror, the Texas rangers have at last located the place where the missing waggons go, the Kult of the Serpent need to clean out and make all forgotten before there plans are reviled
Serpent men (Tekumel project Qol wonderful)
Captain Smiths men armed to the teeth determined to stop whatever is going off
Huyck the guardian patrols the temple of Death
The snake men enter to remove all trace of there existence in the USA
Captain smiths party enters the temple
No lines of sight and horror awaits the law men
the Snake men split into 2 groups to flank the law men hoping to avoid Huyck
Captain smith enters the main hall to his mind the place is of nightmares
Kalla the Snake man leader tries to use his dark powers
His Kult hides and makes ready
Huyck stalks the snake men who run and hide where possible from his shadow
they avoid and hope to out run the mighty guardian
the law men engage the snake men on the flank
Huyck confronts Kalla who makes a dash out of the monsters weapons
Smith moves deeper into the temple
the poison arrows of the snake men hope to find the targets
a marksman take place
Snake men appear from all side and shots are fires and arrow fly
a ranger is drooped by the lethal arrows
a snake man is felled by the rangers fire
Smith shots one of the Kults deadly pets
Huyck attacks another
Smith turns and fires at a snake man who appears behnd him
the evil one is killed
the Dr starts to try to revive a fallen Ranger
Huyck slays another cobra
a blade wielding snake man is felled by 2 rangers
tight bends and cover makes the temple a bad place to even try to fight in
A snake man runs and is felled by the mighty Huyck
blades and knives flash in the middle of the temple
Kulla tries his dark powers
the snake men are outnumbered on the flank
Kulla is shot dead by the marksman
Smith is suddenly struck down also by a poison blade
the battle goes against the snake men now even though both leaders are out of the game
outnumbered they fall fast
gunfire and care takes it toll on the evil ones
the marksman picking his targets he becomes the grim reaper
the last snake man is surrounded and taken down
Victory to the forces of Law
all the snake men were removed
Ranger casualty's
Fantastic game and fun the snake men were a new company and did OK but need a few tweaks and twists, great table and fun the roaming statue was a night mare to play around
Excellent layout this! Pulp heaven!
ReplyDeleteAwesome batrep. The map tile looks great with all the walls added to it top job mate.
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