Iam always interested in games and designs and concepts for wargames, this game was about on certain blogs and pages, I read and looked it over and purchased a copy, I do have the One hour wargames book also from Neil Thomas, this is done by John Lambshead. The book is a good read and explains the concept then goes into the sections on different periods, it is easy read and to me refreshing. No dice needed just sets of normal playing cards, to me the system is great fun and actually works for an entertaining game with a few miniatures whatever the type or period, Shooting weapons seem to be the best all round world to use, from Muskets to space blasters.
Two decks of cards are used to give actions and results, different modifiers make more cards played against each other, and once you pick it up it gives a very flowing game, the book has stats on all weapons and I found it easy to make up simple rules for anything on the table that was not in the book, large hand weapons and heroes given extra cards. I play tested it using some modern fighters and teams it worked well. So I set up a simple terrain on my small board and dug out some Mexican war figures.
Simple forces. French Foreign legion defend a water fountain and have captured a local young lady for there attentions later, the Rebels plan to attack and take the water fountain but rescue the girl first.
In cover you get extra defense cards
The young lady in question
The game was very fast flowing, and each side making some quite narrative moves and actions
Hand to hand is deadly, but it makes for an excellent narrative again
I gave the officer an extra card in attack and defense
The rebels grabbed the girl I decided double action points needed to move with her, this seemed to work fine
Was not easy moving her around and cover and the Legion taking pot shots did not help
The rebels at the end of turn 8 got her free, moral rolls gave the game to the rebels
Thoughts: I enjoyed very much the whole experience, it is fun give a result and as most good skirmish games creates its own story and outcome. The card mechanic works great and as i said you find you can add or make your own rules easy .
A great book and set of rules I recommend to anyone who likes to skirmish games whatever period.
I'm using the rules for Very British Civil War, I think they work very well. I've started to work on some VBCW skills and traits to add to the flavour of VBCW.
ReplyDeleteHave this book but never played it yet , must give it a go .
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