Found all my Song of Blades and heroes rules and files, and decided to run a small path of games using the system and my miniatures that I like and have also never used. Played the version 1 SOBH, and made new cards for characters and bits and bobs. What I always love about SOBH is it works start to finish it is full on and make as most good Skirmish games its own story lines and fun.
Table was some GW graveyard set and few other bits , the scenario a basic fight.
The sons of the Deep Deep ones a priest Vriss a huge creature and 4 deep ones about 300 points
Lords of light Wolff fear fang and some chosen armed and unarmed.
Vriss and his creatures wander the graveyard seeking victims, The Lords of light are intent on destroying there evil plans, They enter the grave yard ready...
A second deep one moves and takes her off with his teeth and claws. Nearby Wolff charges the huge beast they clash,
He is felled by the size falls helpless.
Again the deep one come to finish off the hero, he rises and fends off the monsters as Viss Arrives.
Danny attacks distracting the monsters, as the huge deep one again strikes Down Wolff., Danny knocks down the deep one and huge deep one as fear fang enters the fight,
he dispatches the huge monster.
Danny slays the fallen deep one
Sherry is attacked by a stalking deep one she is slain out right, her death quite gruesome..
Fear fang does a runner at the bloodshed around
Captain is taken down by a deep one who survives his constant shots at the creature
Wolff shrugs of Vriss spell's and with a mighty blow kill the priest outright , the reaming Deep ones run for there insidious lives back to where they spawned from. Victory to the Lords of light....
Wolff searches the dead Vriss and finds an amulet map for a dark mine near bye. Work to do.!!
Great game loads of fun and as always plays very well,
Cracking report Tony!
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